The Scarlet Nemesis

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The New Scarlet Nemesis Suggestion Thread
view post Posted on 19/7/2009, 13:03Quote

Brill

Group: Rune Master
Posts: 24


Status: Offline: ultima azione eseguita il 17/11/2009, 20:20


For those of you that don't read the guild news -

http://thescarletnemesis.forumcommunity.net/?t=29688144

Please add any suggestions for the sort of guild rules you'd like to see. This first post will be updated as we decide on the better suggestions, and when finished, a final posting will be placed with the definitive selection.

 
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view post Posted on 19/7/2009, 17:23Quote

Newbie

Group: Scarlet member
Posts: 5


Status: Offline: ultima azione eseguita il 6/11/2009, 20:47


Ok here are some rules that I think are realy important:

1. Listen to eachother, this can solve many problems.
Some people in this guild arn't English and can have some problems with the writhing (so as me). Sometimes that can cause problems because people don't understand you in they way you mean something. So don't feel directly offended when someone sais something to you. If you are not sure about it ask the person what he or she ment. So again listen to eachother.

2. Be more direct, if you have a problem with someone go to that person and talk to him or her. If that doesn't help go to an officer, if you are one, talk with other officers about your problem, in that way you can share all ur knowledge.

3. Don't wait to long, when you have a problem with someone, don't wait for a month or so but talk to him/her when you or he/she cooled down. When you wait to long the noone can clearly remember what happend so what you say isn't always based on facts. If you can't contact the person you have a problem with over WoW chat, try and email or post on the forum.

4. Let people finish their side of the story, I know that we are a pretty close guild and all like eachother, though the years/months we made a pretty select group of friend in this guild. When someone feels offended don't direcly join a group, but look at the facts first: What happend, who did it and why? If you agree that a person has been wrong for a couple of times then an officer may kick him/her. But don't do it to quick, also rule 1 (listening to eachother) is very usefull here. You can't make a decision when you only know 1 side of the story, so let people tell their side.

I hope you can understand what i wrote :P, sorry for the spelling mistakes and stuf like that. If you have a question about the rules, just contact me.
 
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view post Posted on 19/7/2009, 17:35Quote

Brill

Group: Guild Leader
Posts: 12


Status: Offline: ultima azione eseguita il 2/10/2009, 14:54


You make some really good points Zhar.. and they are worth taking seriously.

We do sometimes forget that writing things does not always convey the meaning you had in your head when you wrote. This is especially true when you take into accounts different nationalities and cultural senses of humour. We all say things sometimes that can so easily be misconstrued.

Many of us have known each other a long time now and real friendships have been forged. We need to make sure we remember that and talk to each other more.

We have already lost some friends, like Coacoa and others because one or more of us were too hasty. We should think a little more and talk to each other if there is a problem

:beer:
 
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view post Posted on 19/7/2009, 18:22Quote
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Your loveable fuzzy tank

Group: Scarlet member
Posts: 87


Status: Offline: ultima azione eseguita il 10/9/2009, 18:58


I do believe other rules are important too that we need to all discuss as a community. Zhar your rules seem to concentrate a lot on one area. How about raiding and boosts etc? I would like to hear your suggestions. you do seem rather familiar with such things

When life gives you lemons, you brew your own brand of dimension-travelling, world-conquering lemonade


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view post Posted on 20/7/2009, 10:05Quote
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Undercity

Group: Scarlet member
Posts: 32


Status: Offline: ultima azione eseguita il 2/12/2009, 11:54


Allrighty then, here are my 2 (or 20) cents on raiding and boosts, all advice off course, nothing set in stone:

Boosting people:

giving people boosts is all good and fun, but people have to remember some ground rules.
1) itīs a favour youīre asking and they are perfectly okay to decline, accept that
2) easiest way might look like asking people but itīs actually easier to put it up on the calendar, people can see it there and join up. you can also point it out in g-chat once or twice, dont over do it though!
3) dont keep on asking it, day after day people tend to get annoyed then.
4) be prepared to return the favour. If i boosts someone, i expect that they, when they have the time for it obviously, can help me in the future with something.

Raiding:
1) sign up
2) be on time, or report it if youīre a bit late
3) have flasks/potions/food ready for a normal raid (3 hours or so)
4) come repaired
5) determine which spec is needed beforehand and decide which spec you are allowed to roll for (main spec might be the one you are using in the raid, but sometimes certain members need to come with a spec they rather not raid with, but the guild needs it). Look around the interweb for the most optimal builds for your class or ask around in the guild.
6) know your class and itīs abilities in raids.
7) know the bosses, read the fights or watch a video of them. This doesnīt mean that there isnīt time before a boss to discuss tactics, but it will save some time. On a new boss, groups will probably wipe, expect and accept that!
8) accept that sometimes members will lose their cool when wipes happen. That said, even when losing your cool, people should stay respectful. Personally i can be rather pissed when stupid wipes happen, on a group pull for instance where half the group is oom or something.
9) Start boss, or even mob, fights with a ready check....it will save trouble and wipes. sometimes a healer might be using an ability that reduces his healing by 50% (in my case) when the tank charges...or maybe weīre sorting loot...
10) People should be able to accept comments on their roles, if i dont heal very well, and the tank points that out it is well within his right. That being said, itīs should still be done respectfully.
11) pick the bosses the group can handle, sounds easy but dont go wiping on maexna when you can do raz and patch for instance....a lot of (newer) people need better gear, focus on that.
12) find a small time guild to team up with, might work if you can get raid days down to some steady days.
13) check what you need fro the raid group, which classes and specs and start recruiting or working together with other guilds.

Gearing up:

it might be an idea to gear people up through heroics. It gives them experience with their class, their roles in groups and some better gear. Then do some VOa and Os to get the raiding feeling into their system and then slap the bosses in naxx.

my post might sound a bit elitist, that is not the intention. Just a few ideas that might be helpfull in building nemesis back up a bit. Some fo the things might be a bit much for immediate implementation, but over the course of several weeks it might be possible, if you like them that is.

Maug/Grum


Sometimes I really wonder why I should bother

But every times the answer comes up 42, so it's all okay I guess
 
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view post Posted on 20/7/2009, 14:03Quote

Newbie

Group: Scarlet member
Posts: 5


Status: Offline: ultima azione eseguita il 6/11/2009, 20:47


QUOTE (Fenyn @ 19/7/2009, 19:22)
I do believe other rules are important too that we need to all discuss as a community. Zhar your rules seem to concentrate a lot on one area. How about raiding and boosts etc? I would like to hear your suggestions. you do seem rather familiar with such things

I know Fen but these rules i made up were a bit messy in the guild, and you know what thay say, you can't do anthing without the communication. That will sertainly mean for raids.
 
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view post Posted on 20/7/2009, 14:42Quote
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Undercity

Group: Scarlet member
Posts: 32


Status: Offline: ultima azione eseguita il 2/12/2009, 11:54


communication is vital in a raid. weīre a fun loving guild and out raid chat and voice chat reflects that, as it should. but it also slows us down a bit, which is fine because we raid that we, itīs the nemesis way, but letīs make sure that the communication rules are at least a bit clear for all to understand.

respect is one thing, but whatīs respectfull in one culture might be disrespectful in another. and some people can take more from certain persons then from others, which is the way the world works, but in order to keep it under control you can at least regulate it a bit.

keep swearing to a minimum except for certain situations like needless wipes, disconnects during bosses, kitty that jumps on the keyboard and proceed to taunt the boss (believe me iīve seen it happen!) and so forth.

outbursts can happen when your titanium node gets grabbed by that annoying gnome death knight just when you are about to land and mine and "rightfully" so, but donīt overdo it, unless for a comedy factor once in a while (remember my gnome hunt a week or so ago....gnome rogue stole my titanium node and i logged from grummy to maug and proceeded to kick his azz all over icecrown for the next 10 minutes)

Officers should be warned when behaviour, both in and out guild chat is out of order. if a nemesis member in a group acts disrespectfully or rude the whole nemesis gets a bad name......might be an idea to use the 3 strikes and youīre out rule.

maug/grum #still waiting on comments#

Edited by animakane - 21/7/2009, 12:27

Sometimes I really wonder why I should bother

But every times the answer comes up 42, so it's all okay I guess
 
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view post Posted on 30/7/2009, 10:44Quote

Brill

Group: Master Adept
Posts: 15


Status: Offline: ultima azione eseguita il 6/11/2009, 10:13


Hi Ppl

Well read thru the posts and have following comments and suggestion...

All of the rule suggestions seem logical an reasonable... altho we might have to start slow and add rules thru time... but some cruscial rules is like grummy pinted out for raids,

raid: be in time, if done try to give a notice in some way..
remind ppl of its server time when we set it up on calendar not UK, Paris; Moscow or tokyo-time... Very important to applie to ppl. seem ppl think we ar at greenwichtime..:S
If u not sure what to do on a boss fight. ASK!!better to ask 10 time and be sure of what to do and dont ask at all.and as our lovley guild leader have pointed out so many times some time u need to see it for ur self first hand so u can grasp it.. much for the language barriers...can some time be har do watch a movie to as it shows from for a ranged point of view, tank or melee...then it can be hard for other to get a grip...

And for boost... i think when Guilies ask for boosts we can accept or decline, but if we accept the should pay a small fee...not to the booster but to the Guildbank.. they get refunds when thy can us guildfunds for repairs later on. I wouldnt reject to pay for example 10g to get boosted in outlandinstance..
And No means No.

actions of bad behaviour:
if someone behaves rude, verbarly or by action its Officers and GL need to know ASAP. Very important.

If for example: take me and Zhars outburst the other day.,,, get the involved ppl in grp and have a chat with them. let everyone say their side of the story, u can even have multiple officers in that chat and then make a decision of wht to do.

altho i think disipline member should follow as: 1 Warning. Publicly in Guilchannel or whisper ingame mail. iportant to say why they get a warning. 2. demote to initiate. they have to wrok their rep up to get promoted again. and finaly if nothing else workes Kick out of guild. all three stages need to be discussed in Officer'schat befor any actions can be taken..

Gear and stuff:

Let ppl knwo what u can do. in notes write in ur proffessions for example Mining/BS and specc Tank/healer and whos alt u are. Ex. Mel's Mining/BS Tank/Healer

then ppl can turn to guildes to get gear crafted etc. instead of buying it on ah and pay a greater amount of tip...

an let ppl come to Hc's. ofc some time u want certian grp in certain instances, but try to be openminded.. ifwe have a grp with 2 very stron dps, good healer and a good tank, we can brin one weaker member along for gear run.

 
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7 replies since 19/7/2009, 13:03
 
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